Tag Archives: Didj

CrabEmu for the Didj

Well, I’m releasing what I’ll call version 0.1.0 of CrabEmu for the Didj. It includes a custom built rootfs with no questionable code from the LF distribution (for instance, their scripts for checking various things like USB connections.) This initial release requires a DJHI or other third party card that is SD capable. The SD must also have two partitions: Fat32 & Ext 3. Because of the later, you’ll also need an OS that’s able to read/write to Ext 3 file systems. The distribution itself Continue reading →

Didj OpenGL ES

Well, I may be the first to get even basic OpenGL ES primitives to render. I can now make my claim that NeHe lesson02 works for the Didj. Some others have things such as OpenGL version strings, but I believe this is the first actual rendering for Didj homebrew. I’ve gone a slightly different route then what others have done. I’ve used Brio directly to satisfy some of the OpenGL ES dependencies. It is kind of cool having it in the Brio menu though. Without Continue reading →

DJHI

Well, I now have my Didj, a Serial->USB breakoutboard, and a DJHI v2.0 prototype board. With these I’m able to get serial access to the Didj. I’ve flashed a new version of the Lightning Boot bootloader which jburks has been hard at work on. It adds a boot menu which is very useful for booting new kernels off of an SD card. jburks also has a preliminary kernel driver to access the SD card from within Linux. This opens up the interesting possibility of being Continue reading →

Didj

On Woot yesterday they had these Didj systems. I’ve read about it on Hack a Day several times, and I decided to get one and (hopefully) join in with some of the fun. I don’t have any real concrete plans for this cool little Linux device. I just want to see what cool things can be done with it (first hand.)